

Within 24 hours of the kickstarter Keiji had surpassed his goal of 900k, netting over 1 million to start the process of making the game, almost entirely paid for by fans.

To many fans, what made Megaman such a mega success was the intellectual genius that helped keep him propped all these years, Keiji Inafune. With his own thoughts in mind Keiji made a kickstarter to create a spiritual successor to Megaman, calling it Mighty No. We can be rest assured that only bad things can come out of a company that refuses to listen to the fan base. That's right, there is no Megaman, because the fans have no interest in it. CAPCOM not only cancelled there last 4 Megaman games, but with there last cancellation, actually stated publicly that the fans were to be blamed for there lack of interest in the projects, while simultaneously thanking them for there participation. A company that he had put so much time and effort into, and with that the future of everyone's 'Blue Bomber' was thrown in the air. It's no secret that Keiji Inafune left CAPCOM. With this in mind Keiji hosted a kickstarter and 'Mighty No. Lead designer and game developer Keiji Inafune has a different idea though, and with the ongoing support of fans and many of the original development team, has decided CAPCOM's retirement of the Blue Bomber was premature and left to develope his own studio in hopes to revive the story in a new franchise with a fresh face and a new look that can resignate with newer generation gamers. Megaman itself was originally a platform sidescroller game, that broke down into many different concepts, even FPS's, a Monopoly spin off game, as well as an open world RPG, not to mention the many offshoot games based on characters that have made appearances in previous games.Īccording to CAPCOM there just isn't enough interest to revive this icon anymore. Megaman became a franchise in 1987 and has since created over 50 different games spanning many consoles, spin off TV series, and merchandise galore.

This is what's playing out for the future of everyone's favorite blue hero Megaman. While not many people can imagine what goes on in the minds of CAPCOM's corporate head, sometimes simple mis-management is the only thing that stands between the next great thing an icon has to offer and a new concept character that comes to take over.
